#include "Cwindow.h"
#include <GL/glut.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <unistd.h>
#include <cmath>
#include <cstdlib>
#include "CInitGL.h"
#include "CDrawGLScene.h"


#define ESCAPE 27

Cwindow::Cwindow()
{
}
  void Cwindow::window(unsigned char xit, int x, int y)
 {

if (xit == ESCAPE)
    {
      glutDestroyWindow(foowindow);
      exit(0);
    }
 }
